Below are some of the most common questions we get asked about Prospect, along with answers and links to some additional helpful resources on the topics.
Q: Does Prospect work without a headset?
A: Yes! Whenever you launch Prospect it will check your computer for a headset, if no headset is connected when you launch a file it will open in full-screen directly on your monitor - we call this No-Headset Mode.
When you use Prospect without a headset, not all in-VR features will be available to you but you'll be able to move freely within the file. You will also be able to collaborate and speak in meetings.
You will still want your computer to have a dedicated graphics card for desktop mode, full details on controls, requirements, and features.
Q: How do I access Prospect on Quest?
A: Before you will be able to search for Prospect in the Oculus Quest store, you will first need to contact someone on our team to be given access.
To do this, write in from your Work email address, and let us know which email address was used to log into your Oculus Quest when it was initially set up.
This will be listed under "email address" if you log in and view your profile on Oculus.com.
You can contact us and provide the necessary information through this form.
Full details on Using Prospect on Oculus Quest.
Q: How many people can join a meeting?
A: We've lifted the previous cap of 12 users for VR meetings, so as many collaborators as your meeting requires can collaborate remotely.
Note: additional users do put some strain on hardware, we've tested with 30+ users, let us know your VR Meeting plans, or how your team is planning on collaborating.
Q: Does Prospect work on Mac?
A: Prospect is Windows-based desktop hardware. This is because, among other reasons, historically, Mac has been slow to keep up with the demanding hardware requirements of VR, and is incompatible with leading VR headset and leading BIM software.
That being said, with something like a MacBook Pro running an instance of Windows in Parallels, Prospect Desktop Library could be installed and run under these circumstances.
Note: True desktop VR workflows will not be supported. This hardware scenario can facilitate the processing and syncing of files for the mobile Oculus Quest headset, or viewing very small models in Desktop Mode.