Better Visibility Filtering
It would be incredibly beneficial if we had more granular control over what elements are and are not visible in the model. The 'Filter' settings in Revit allow us to hide elements based off of content in family parameters. I wonder if it wouldn't be too hard to allow for similar functionally in the VR environment.
For instance, only show walls that we have marked as fire rated. Color all bearing walls 'green'. Etc.
This would be game changing for our QAQC workflow.
Please sign in to leave a comment.
Comments
0 comments