For gamepad and keyboard controls, click here.
An essential part of exploring your 3D files is the ability to easily and intuitively navigate. At IrisVR, we've designed a navigation system that accommodates any 3D file and gives the user the ability to almost instantly travel to any place they'd like. We have designed our navigation system to deliver comfort, above all else.
Most importantly, don't forget to look around with your actual head too!
Teleportation is the foundation of our navigation system. At the center of your view is a cursor that has two states. 1) Enabled and 2) Disabled. The cursor becomes disabled when it detects clashing with the player. By tapping the action button while your cursor is enabled, you will teleport to the cursor's location. For the most precision, look at a point on the ground or floor where you would like your feet to land.
Prospect allows users to teleport through glass elements to enter spaces. If you are moving through a solid object, such as a wall, tree or roof, please refer to Ghost Mode below.
IrisVR has designed Prospect to not allow the user to turn smoothly or strafe. This is intentional because both of these motions are sickening to the user, and if you'd like to perform these motions we recommend researching the HTC Vive with room-scale tracking.
Instead, our navigation system rotates the player in increments of 30 degrees by tapping left and right on your controller (right thumb stick) or keyboard ("A" and "D").
The player can walk forward and back to cover smaller areas or ascend and descend stairs. Caution: any motion while standing or seated in real life may cause vestibular discomfort. We recommend limiting walking until you feel comfortable in virtual reality. To walk, use the left controller joystick or tap "W" or "S" on the keyboard.
Ascend or descend during your walkthrough by using the up and down arrow keys or squeezing the back triggers on a gamepad. Flying is an excellent way to get a bird's eye view of a project or move between floors without relying on the stairs. To fly through objects, you will need Ghost Mode enabled (see below).
IrisVR walkthroughs begin with colliders enabled, which means that you can travel through walls and other geometry, but you can travel up stars and remain firmly planted on floor-planes. To disable colliders and travel through elements in your scene, you will need to enable Ghost Mode:
Tap Y on the gamepad or the Right Arrow key on a keyboard. When Ghost Mode is enabled there will be a black vignette around the periphery of your view.
Pressing the menu button on the left Oculus Touch controller will toggle on tooltips for your motion controllers while you’re in VR with Prospect. Press the menu button once more to turn the tooltips off.